Item
 |
Description
|
Photo
|
Price
|
1 User
MS-0670
5 Users
MS-0671





|
Money Skills
Money Skills 2.1 includes 5 activites that teach counting money and
making change:
Teaches American, Canadian, European, British or Australian currency
Uses clear, realistic pictures of the money
Teacher can modify or replace the graphics used in the program.
Single and dual-switch scanning options on all difficulty levels.
Interface Options:
Supports keyboard, mouse, touch screen, IntelliKeys, and single- or
dual-switch input.
Single- and
dual-switch scanning are built-in (6 different ways), and special
prompts allow blind students to use all levels of difficulty.
System Requirements
Win 98+
Mac 9.0.4+, OSX Native
Money Skills contains the following activities:
|

|
|
|
|
Coins and Bills
Teaches counting money by denomination. Students count the money
and enter the correct amount.
• 18 levels of difficulty
• Introduces each coin or bill and teaches student how to count that
denomination
• Early levels include a number key to help the student count
|

|
|
|
|
Counting Money
Students learn to count money of mixed denomination.
• 15 levels of difficulty
• Money can be presented on the screen either sorted or unsorted
• Alternating levels teach counting of two denominations or all
denominations up to the current level |

|
|
|
|
Making Change
Students select enough money to match a given dollar amount. The
student moves the correct amount of money from the left to the right
using keyboard, mouse or scanning.
• Nine levels of difficulty
• Money can be presented on the screen either sorted or unsorted
• Alternating levels teach single or multiple denominations
|

|
|
|
|
How Much Change?
An item to purchase is presented on screen, with enough money to
buy it. The student selects enough money to buy the item, then
calculates the correct change.
• 9 levels of difficulty
• Teacher can optionally have the change calculated automatically
• Can be set to only give bills, for teaching the "next highest bill"
method
|
 |
|
|
|
The Store
Teaches the value of money using a small store as a setting.
Students take money from a piggy bank in order to purchase the items
they choose. Some items cannot be chosen until the student has saved
enough money.
• 4 levels of difficulty
• Teacher selects how much money in the piggy bank and how much the
student saves
|
 |
|
|